Friday, June 18, 2010

Settlers of Catan for Microsoft Surface

I didn't intend to blog here about computer/video games, but couldn't resist because this so so cool. First, I need to explain Microsoft Surface. I've played with it and it's really cool. Think of the functionality of a iPad, but embedded in a table top. So, it's really big. Someone has ported Settler's of Catan to Microsoft Surface. Checkout the picture on Facebook.

Thursday, June 17, 2010

Unlucky 7's

This is a trick taking game created by my friend Mark. He wanted to create a game similar to Hearts, but that had two Queens of Hearts. To play, you only need a set of 9x9 dominoes. Here are the rules Mark supplied.

This is a trick-taking game, very similar to Hearts, but played with a set of double-9 dominoes.

Suits & Values
"Suits" are treated very similarly to how they're done in the dominoes game "42". Basically, the "high" number on the domino is the suit and the number that is less-than-or-equal-to the high number is the value. (A blank is worth zero.) Thus, the 9-3 would be in the 9s suit and have a value of 3. A 'double' (a domino with the same number of pips on both sides) is the highest value in that suit and will always take a trick of that suit (like playing an Ace in Hearts). Not all suits have the same number of dominoes, for example: the 9s suit has 10 dominoes in it (numbered 0-9), the 6 suit has 7 dominoes (numbered 0-6), and the "blank" suit has only a single domino (the double blank).

Object
The object of the game is to have the fewest points at the end of the game (just like Hearts). Each domino in the 7s suit is worth one point, the 8-7 is worth 8 points, and the 9-7 is worth nine points. Thus, there are 25 points total in a single round.
Setup
Remove the following dominoes based on the number of players. You'll need to do this to ensure that each player has the same number of dominoes in their hand. Players can pass one-fourth of the dominoes in their hand (dropping remainders).
# Players Remove Hand Size# Passed
6 0-0 9 2
5 none 11 2
4 0-0, 1-0, 1-1 13 3
3 0-0 18 4

Passing
In Hearts, players can pass 3 cards: to the left on the 1st round, across on the 2nd round, to the right on the 3rd round, and then no pass on the 4th round. With the variable number of players in Unlucky 7s, it gets a little more interesting:
  • On the first round, pass to the player on your left.
  • On the second round, pass to the player that is two players to the left of you ("left-left"). Thus, you will end up skipping the player to your immediate left.
  • On the third round, pass to the player that is three players to the left of you ("left-left-left").
  • This pattern continues for subsequent rounds.
  • If you discover that you're skipping so many players that you've come all the way back around to yourself, it's a no-pass (holding) round.
  • After the no-pass round, begin by passing to the left again.

 Start of Round 
  •  Shuffle the dominoes face down and deal them all out, such that each player has the same hand size.
  • Players can pass a number of dominoes equal to one fourth of their hand size (drop remainders), per the rules above.
  • The player holding the 6-0 is the start player and must lead that domino into the first trick (just like the 2 of Clubs).
Playing Tricks
  • The player in the lead plays a domino from their hand. A domino in the 7s suit can't be led until a domino with a 7 has been sloughed on a previous trick (just like "breaking hearts") Note that 7s can also be "broken" when someone plays the 8-7 or the 9-7.
  • Play proceeds clockwise around the table.
  • Subsequent players must follow suit, if they have a domino in the led suit.
  • If a player can't follow suit, they may play any domino they like (called "sloughing"); a player that sloughs cannot win the trick.
  • Dominoes worth points cannot be sloughed on the first trick.
  • The player that played the highest domino in the led suit wins the trick. (There is no trump suit.)
  • The winner of the last trick leads into the next trick.
  • As a convention, players should place their dominoes such that they look like petals on a flower with the suit toward the outside (pointing toward the person that played it) and the values in the middle. This way, players can easily compare the values without wondering which side is which.
 End of Round

  •  A round is over when all the players have played out all the dominoes from their hands.
  • Each player counts up total points in all the tricks they've taken and adds that to their score.
  • If only one player takes all the points, they get zero and all the other players get 25 ("Shooting the Moon").
End of Game
The game is over when one or more players meet or exceed 100 points, at which point, the player with the fewest points wins. In the event of a tie, the tied players share the victory.
If you're pressed for time, just play to a time limit instead of playing to a maximum number of points. At the end of the time limit, the player with the fewest number of points is still the winner.